Reinventing Design Learning: Hybrid and Immersive Workshops for Digital Accessibility and Equity, Diversity and Inclusion

Main Article Content

Héla Oueslati

Abstract

The integration of immersive and hybrid technologies into design education is redefining pedagogical paradigms by introducing interactive environments that encourage a more intuitive understanding of complex concepts. Virtual reality (VR) and augmented reality (AR) offer new ways of learning, but their adoption raises challenges of accessibility and inclusion, calling the educational equity principles into question. Digital accessibility is not just a technical issue; it requires an inclusive approach that takes into account learner’s cognitive, sensory and cultural diversity. The study explores the impact of these technologies on design learning, hypothesizing that thoughtful integration, combined with inclusive pedagogical strategies, could improve educational effectiveness and democratize access to training. A mixed methodology was adopted, combining a quantitative survey of 65 teachers and 120 students from European and Tunisian design institutions, with qualitative interviews to identify the obstacles and levers for adaptation. The results highlight disparities in adopting these tools, underlining the need for methodological and ethical vigilance to ensure equitable appropriation of techno-pedagogical innovations and guarantee accessible, sustainable and inclusive learning.

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How to Cite
Oueslati, H. (2025). Reinventing Design Learning: Hybrid and Immersive Workshops for Digital Accessibility and Equity, Diversity and Inclusion. Mediations and Mediatizations, (21), 175–192. https://doi.org/10.52358/mm.vi21.459
Section
Research articles

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