Developing Digital, Media, and Multimodal Literacy Competencies in Secondary Students Through the Creation of Virtual Reality Anticipation Narratives

Main Article Content

Martin Lalonde
Karine Blanchette
Géraldine Wuyckens
Emma June Huebner
Barbara Meilleur

Abstract

The ma.réalité project examined the potential of VR and augmented reality technology devices for fostering the development of digital, multimodal, and media literacy skills in secondary school students and art educators. Based on the methodological principles of design-based research (McKenney & Reeves, 2014), this study seeks to yield new theoretical and practical knowledge about integrating VR technologies in art education. This article presents preliminary findings that focus on digital competencies and multimodal media literacy skills (Acerra & Lacelle, 2022) that students harnessed during the first two iterations of the research. These findings suggest that creating immersive virtual reality environments challenges students to develop skills related to the interaction of various semiotic modes, thus uniquely engaging the technical, semiotic, and multimodal components of the multimodal media literacy competency framework.

Article Details

How to Cite
Lalonde, M., Blanchette, K., Wuyckens, G., Huebner, E. J., & Meilleur, B. (2023). Developing Digital, Media, and Multimodal Literacy Competencies in Secondary Students Through the Creation of Virtual Reality Anticipation Narratives. Mediations and Mediatizations, (15), 123–140. https://doi.org/10.52358/mm.vi15.346
Section
Research articles

References

Acerra, E. (2021, 22 avril). Interactivité. Lab-yrinthe. https://lab-yrinthe.ca/education/interactive

Acerra, E. et Lacelle, N. (2022). Compétences en #LMM. Lab-yrinthe. https://lab-yrinthe.ca/education/competences-lmm

Anderson, M., Vogels, E., Perrin, A. et Rainie, L. (2022). Connection, Creativity and Drama: Teen Life on Social Media in 2022. Pew Research Center. https://tinyurl.com/dt942bkb

Aufderheide, P. et Firestone, C. M. (1993). Media literacy: A report of the National Leadership Conference on media literacy. Communications and Society Program. Aspen Institute, Washington.

Blais, M. et Martineau, S. (2006). L’analyse inductive générale : description d’une démarche visant à donner un sens à des données brutes. Recherches qualitatives, 26(2), 1-18. https://doi.org/10.7202/1085369ar

Boyd, D. (2014). It’s complicated: The social lives of networked teens. Yale University Press.

Brown, A. L. et Campione, J. (1996). Psychological theory and the design of innovative learning environments: On procedures, principles, and systems. Dans L. Schauble et L. Glaser (dir.), Innovations in learning: New environments for education (p. 289-325). Lawrence Erlbaum Associates.

Class, B. et Schneider, D. (2013). La recherche design en éducation : Vers une nouvelle approche? Frantice.net, 7. Cordier, A. (2015). Grandir connectés : Les adolescents et la recherche d’information. C&F éditions.

Delarue-Breton, C., Ronveaux, C., Gladu, E. et Lacelle, N. (2021). Littératie médiatique à l’école et modélisation didactique : quelles préoccupations communes pour la recherche et pour l’enseignement? Revue de recherches en littératie médiatique multimodale, 13. https://doi.org/10.7202/1077706ar

Fastrez, P. (2012, Juillet). Translittératie et compétences médiatiques. Actes du 5e séminaire du GRCDI. La translittératie en débat : regards croisés des cultures de l’information (infodoc, médias, informatique) et des disciplines, Rennes. https://dial.uclouvain.be/pr/boreal/object/boreal:127456

Fleury, S. et Richir, S. (2023). The End of the Digital Generation Gap. Journal of Ergonomics Studies and Research, 2(1). http://article.scholarena.com/Th-End-of-The-Digital-Generation.pdf

Hargittai, E. (2010). Digital na(t)ives? Variation in internet skills and uses among members of the “net generation”. Sociological inquiry, 80(1), 92 113.

Hobbs, R. (2010). Digital and Media Literacy: A Plan of Action. A white paper on the digital and media literacy recommendations of the Knight Commission on the information needs of communities in a democracy. https://www.aspeninstitute.org/events/digital-media-literacy-plan-action/

Kress, G. et van Leeuwen, T. (2001). Multimodal discourse. Bloomsbury Academic.

Lacelle, N., Richard, M., Martel, V. et Lalonde, M. (2019). Design de cocréation interinstitutionnelle favorisant la littératie en contexte numérique. Revue de recherches en littératie médiatique multimodale, 9. https://litmedmod.ca/sites/default/files/pdf/r2-lmm_vol9_lacelle.pdf

Lebrun, M., Lacelle, N. et Boutin, J.-F. (2012). Genèse et essor du concept de littératie médiatique multimodale. Mémoires du livre / Studies in Book Culture, 3(2). https://doi.org/10.7202/1009351ar

Lege, R. et Bonner, E. (2020). Virtual reality in education: The promise, progress, and challenge. The JALT CALL Journal, 16(3), 167-180. https://doi.org/10.29140/jaltcall.v16n3.388

Lewis, F., Plante, P. et Lemire, D. (2021). Pertinence, efficacité et principes pédagogiques de la réalité virtuelle et augmentée en contexte scolaire : Une revue de littérature. Médiations et médiatisations, (5), 11-27. https://doi.org/10.52358/mm.vi5.161

McKenney, S. et Reeves, T. C. (2014). Educational Design Research. Dans J. M. Spector, M. D. Merrill, J. Elen et M. J. Bishop (dir.), Handbook of Research on Educational Communications and Technology (p. 131-140). Springer New York. https://doi.org/10.1007/978-1-4614-3185-5_11

Ministère de l’Éducation et de l’Enseignement supérieur. (2019). Cadre de référence de la compétence numérique. Gouvernement du Québec. http://www.education.gouv.qc.ca/dossiers-thematiques/plan-daction-numerique/cadre- de-reference/

The Design-Based Research Collective. (2003). Design-based research: An emerging paradigm for educational inquiry. Educational Researcher, 32(1), 58. https://doi.org/10.3102/0013189X032001005

Vogels, E. A., Gelles-Watnick, R. et Massarat, N. (2022). Teens, Social Media and Technology 2022. Pew Research Center. https://www.pewresearch.org/internet/2022/08/10/teens-social-media-and-technology-2022/

Wang, F. et Hannafin, M. J. (2005). Design-based research and technology-enhanced learning environments. Educational Technology Research and Development, 53(4), 523.